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Fix WB AI
Please fix WB AI. Since the last time their AI was updated they have become so unpredictable. To many times they will blow a spot on the wall where a troop has "weakened" the wall but yet is the worst spot for them to blow. Please allow them to proceed straight to the wall from the point they were dropped. Also, all to often they will separate and blow up 2 separate points on the same wall yet not blow through either segment of the wall. Why is this, i have not been able to figure that one out yet. Please have them blow as soon as they get to their destination. It almost seems as though they get to the wall and wait for the mortar, wizard tower or xbow to hit them before they figure out where they are and that they should have gone kamikaze 3 seconds ago. Because they are "programed" to hit the weakest point on the wall they "must" go to where troops are already which in turn forces them into the line of fire and one hit from a splash will end them instantly. The current AI gives the game to much control over them and severely limits the users ability to control them. please consider this.