Originally Posted by
tomatosarenice
Main problem I have with this is it's puny DPS. One would deal 600 damage to a wall (in comparison to a wall breaker's 2400), and with lvl 11 walls having 7000 HP each, you're talking about 12 of these per wall (a HUGE 48 camp space).
Hugely increase the DPS and it's usable, but like what's said before there really is no need for it. If you need wall breakers, chances are you're using golems (as the other high lvl strat is loonion, which doesn't require wall breakers), and golems can distract defenses for wall breakers just fine, meaning the "hiddenness" isn't needed.
I'm not mentioning farmers since, at 50 DE each, they're not cheap, especially considering the huge number needed to destroy a high lvl wall.
I'm also ignoring lower TH's, that aren't using golems, since, this troop will at minimum be available for TH 9s, and by that time you should have golems.