Wall Trap - Triggers when wall is attacked or jumped
Wall Trap:
When purchased it would be placed like a wall but appear to others identical to the wall next to it. It is is alone not connected to other walls then it would appear as your lowest level wall you have.
Quantity Available would be a total of 4
Available at TH9 would be 2 at TH10 an additional 2 for a total of 4
Purpose is to protect critical wall junctions or to protect yourself against jump spells
This trap has a trigger radius of 1 and a damage radius of 2, once it has been triggered that portion of the wall will be void and troops could pass through.
Damage would be similar to the Giant Bomb
Level would also be same as Giant Bomb
it would be re-armed with Dark Elixer with price points similar to the Giant Bomb. (Assuming the gem ratio 1DE:100E)
Level 1 re-arm 125DE
Level 2 re-arm 150DE
Level 3 re-arm 175DE
Level 4 re-arm 200DE
Thanks you for reading. Hope you like the Idea
Purp