Level 12 Gold Mine and Elixir Collector
A quick disclaimer. I did use the search option and looked and looked for something thay has to do with my idea of level 12 resource collectors, but I didnt find anything, so here is my idea.
At TH8 or 9. The player would be ablw to upgrade their Gold Mines and Elixir Collectors to level 12. This would then add +1000 to how much of that specific resource it can produce every hour. To upgrade it would cost something around 250,000-500,000 of the opposite resource. That decision is obviously up to the development team anyway.
The thought that sparked this was because I am at Town Hall level 8. My personal plan is to upgrade and build everything to max level before upgrading to TH9. I do have all level 11 resource collectors, but it still takes a ton of time to save over a million and sometimes 2 million to upgrade something only to get to level 8 or 9. Maybe I am the only person that has this problem. Im just saying it is taking me a ton of time to save resources to upgrade things. And dont even get me started on saving to upgrade walls, although I will say a big thank you to the developers for letting us use elixir as well now to upgrade walls.
The point is time it takes to save resources. It would help a ton if we were able to save more in a faster time.
Thank you for your consideration,
LtColBossman