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New spell - possession
Hi guys, myself and my clan mates have come up with this idea
Name of spell -Possession
cost of spell - 100,000 elixir (lvl1)
Targets - targets all defensive buildings and enemy troops.
Effect type - splash area forcing defences and clan castle troops to attack own base.
Training time - 1 day but with a cool down period of 7 days so it cant be used all the time.
Available at level 5 spell factory duration 20 secs
research lab level 6 for first upgrade duration 30 secs cost 1.5 mil cost to make 150,000
research lab level 7 for second and third duration 30 secs cost 2 mil cost to make 200,000 and 2.5 mil and 250,00
research lab level 8 for fourth upgrade duration 40 secs cost 3mil cost to make 300,000
Hope this interests you guys, please comment
thanks
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Too op and training time is too long. What's the point of a spell that locks ur spell factory up for a day? And why is the duration 40 seconds? Every tower in the game would die under fire in under ten seconds.
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agree with above
Too long of a spell making time, as i have a clanmatename sockcutter, he is on quite often and he is in the master league.It is also too expensive to make any logical sense. However, itt was a good try.
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