New Dark Troop-The Bezerker
Name of Troop: Bezerker
Training Cost (in DE): 275
Training Time: 14 minutes
Housing Space: 15
Damage per second(DPS): 215 (Increase to 245 if fighting CC troops or Heroes Spawn[Rage])
Favorite Target: Opponent Reinforcements/Heroes Spawn (BK: Barbarians/AQ: Archers)
(Note: Will Pursue a Hero if it summons allies [Heroes Spawn] and will destroy the allies before targeting the Hero if still in range)
Hit Points: 450
Movement Speed: 24(Increase to 28 if CC troops or Heroes Spawn are within range[Rage])
Description: The Bezerker, enraged by seeing opponent reinforcements and the summons of the heroes defeat his fellow troops, will stop at nothing to see the opponents back-up all but destroyed!
Reference Art: (None) Towering over his fellow troops, likewise the Giant and the Golem, The Bezerker looks like a Giant/Barbarian/Golem cross-mix (with pure white scars covering his whole body). He handles a large rusty mace (dark grey/brown color) that he lugs behind him into battle. Bezerker will turn dark purple when in rage.
Other Facts:
-If CC troops or Heroes Spawn are within range, he will abandon whatever he is attacking and seek after them instead.
-Smart Programming: The Bezerker will not seek out enemy CC troops or Heroes Spawn automatically; this requires strategic placing near a Hero/CC, and he will not rip through walls/do something excessive to get to a Heroes Spawn/CC troops. If CC troops/Heroes Spawn are in range, the Rage effect will take place (DPS: 215->245, Movement Speed: 24->28) so he can more efficiently reach the troops and eliminate them. Bezerker will not go around whole map if CC troops/Heroes Spawn are in his range from there; he will fight through an obstacle directly ahead of him.
-Two Way Fight: Yes, this troop is designed to target Heroes Spawn, but to do so, he will have to target the hero as well. If a hero spawns allies, this can basically distract the Bezerker from the hero as he will be focused on the spawn. Basically, the Bezerker targets Heroes Spawn, and attacking Heroes in the process just happens to be thrown in as this logic states: There can't be Heroes Spawn if if there isn't any heroes to summon them.
Now, What do you think?
Original Idea by: zacvad-Trainee
ZacVad's Original Idea Below:
Name of Troop: Berzerker
Training Cost (in DE): 350
Training Time: 25 min
Housing Space: 15
Damage per second(DPS): 200
Favorite Target: Heroes (2X Damage)
Hit Points: 1000
Movement Speed: 25
Description: The Berzerker is a big troop who is on a constant rage with weird glowing marks all over his body it might make him stronger? Just before he dies he lets out a small bomb
Reference Art: (None)