Tornado/teleportation spell
At a cost of 40 thousand elixer, this spell will be cast over a defense or structure. Uppon activation, a tornado will spawn above it. Thus teleporting the structure to a random side of the map. Eg. Cast the spell on a inferno and it will dissapear and respawn at or near a corner. It can take away a building that tanks, giving troops more time to attack buildings behind it, or taking away the defence threatening your strong or large troops. Unlocked at the highly anticipated th lvl.11 and spell factory lvl. 6. This spell only works on 3x3 and 2x2 structures. This spell will open a new era in the strategy of attacking . And with the ability of moving 6 defences, Will the troops be able to clean up afterwards?
Takes 15 minutes to brew.