Is it just me or what?
Wouldn't it be nice if the battle log included your own initiated attacks as well???
you could see video replay of your attacks and learn from your mistakes, also see how much goodies you stole from your opponents.
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Is it just me or what?
Wouldn't it be nice if the battle log included your own initiated attacks as well???
you could see video replay of your attacks and learn from your mistakes, also see how much goodies you stole from your opponents.
Please before posting a new thread READ THE STICKY!!!!!
I recall a few stickys saying not to yelll/scream/shout/be and act angry towards users...
I read the sticky and did not see another string where this idea was suggested, or that it has been ruled out. So... I whole heatedly agree with this suggestion. It seems stupid that we can only watch replays of attacks on our village, but not when we attack other villages. Please add replays of attacks that we make on other villages.
Please read the sticky. This has been requested before and it is listed under the "battle" section of Twister's sticky. Read that entire thing before posting anything.
Happy clashing :)
Here is what is posted under the "Battle" section
* Bonus/award if attacker skips your village - partial payment to you on match fee
* Revenge list indicate online/offline without having to click each person's button
* Add a small chance to "Steal" spells on an attack victory (suggest 3-star only)
* Attack battle log (just stats like the defense one, not with replays)
* On Offensive Battle Summary include resource cost of troops/spells used
* Keep replays through maintenances - increase from 4 to 6 or at least since last login
* Ability to watch others replays (maybe a url export button to send others?)
* Auto reset/repurchase traps if you win a defense (shield didn't activate, ie still attackable)
* Auto request CC troops in clan if you win a defense (Shield didn't activate, still attackable)
* Remove/Reduce TH loot penalty on revenges - will make original attacker pick more wisely
* Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
* Ability to transfer a revenge to a clan member
* Ability to transfer a revenge to a public hitlist
* No default troop selected upon entering battle - avoid accidental battle starts
* Make use of the water with ships/water-related attacking
* Don't auto-end battle when all troops have perished if spells still remain in inventory
Yes, there is an Attack battle log request (without replays)
I WANT replays
YES, Battle log WITH replays!!!