http://i46.photobucket.com/albums/f1...psbda00875.jpg
(Depicts a lvl 3 or lvl 4)
Available at: th10
Dark Barracks:8 (after Bogman
[Link] )
Cost to upgrade Barracks: 4,000,00 Elixir
Upgrades in level 8 lab
Cost per unit:15 Dark Elixer (+5 per level) level 4 max
Housing space: 3
Training time: 2 m
Range:Melee (same as barbarian)
Damage per second: 35 (+5 per level) 50% of damage dealt is absorbed to replenish missing health
Healing: Heals itself by 50% of damage dealt (increases by 10% per level [max 80%= 40 health])
Health:110 (+20 per level)
Targets: Nearest non wall structure
Unit type: Floating (basically ground but doesn't set off traps except teslas) Can still be damaged by traps set off by other units (Does not float over walls)
Movement speed: Instantaneous (teleports)
Description: These forest spirits long thought to be nothing more than traveler's tales are now known to be quite real and despite their outward appearance quite vicious!
Attachment 68653
Physical description: Small translucent glowing puffs of smoke which take out structures by absorbing their essence. At level one they start out as pale white, level two they gain a hint of blue, level three they are a darker blue, level four they are a dark glowing purple color. When teleporting they leave a trail of afterimages from where they started to where they end up that fades away shortly after.
PLEASE LEAVE FEEDBACK (good or bad is fine but i'm totally guessing at what the health and damage stats should be so if anyone has any tips on balancing these better then please help :D )