New war Mode idea The Pyramid War
For a lack of better terms I will call it pyramid wars.
It will be layers based war, think of the pyramid solitaire.
The final row will contain 3 Camps. Row in front of that will have 4. One in front of that 5. Etc. so that each base is covered by 2 bases in front of it.
This will have each base guarded by 2 bases in the lane in front of them.
In order to attack the next lane the one in the previous lane must be defeated. The two bases that is covering the one behind it must be breached before the rear one can be attacked.
In order to advance one of the following two conditions must be achieved.
1. Total of 5 stars must be achieved between the two base guarding the rear one. This will give you access to the base that the two were guarding.
2. 2 stars must be achieved on the entire lane on each base.
3. Set amount of time + 1 stars on each of the base on the lane.
Condition 2 and 3 the entire lane will be considered defeated for the purpose of attacking the next lane.
Everyone will start with 2 attacks. Afterwards they will get an additional attack every 4 hours, you can hold an max of two attacks.
The War CC will operate the same way.
Bonus loot:
The bonus loot will be calculated the same way as it is now.
There will be a clan bonus as well, 40% of the total value of the rear 3 base combined.
Each lane defeated will also net a small clan bonus.
All the members involved in the war that has used at least 1 attack will be awarded this bonus to the winning clan.
The losing clan will only get the current loot bonus.
Leaders can co-leaders will be able to re-arrange the bases (1 for co-leaders and 3 for leaders). This is to prevent abuse of powers.
End conditions:
1. One of the final row of base is 2 started.
2. 24 Hours have passed, most stars will win.
In conclusion by having another war mode it will give more varied experience and will rejuvenate the Clan Wars by adding multiple layers of planning into war.
Tell me what you think and how this idea can be improved.