Hello people. This is actually my first suggestion in the forums and I will try to make it detailed and that.
So here are my suggestions for the heroes.
Trickster (Goblin King)
Desc: The trickster may be loyal to his own goblins but he has a bunch of random tricks up his sleeve! His speed is fast but his health and damage is moderate. He can really annoy defenses by throwing bombs from a distance. Unlike the Barbarian and Archer Queen the Tricksters ability is really different to them both.
Cost: 70,000 Dark Elixir.
Ability: Decoy:
Desc: The Trickster uses up 1/6 (can be changed) of his health to create a decoy of himself which have 1/4 of the Tricksters health. Any defense that is close to the Trickster loses lock on to the trickster and attacks something else. However if there are some defenses that were not affected by the Trickster they can still target him. About 10 seconds later or if the decoy dies the decoy explodes dealing about 170 damage. This cannot be casted if the Trickster has less than 1/6 health.
Health: 675 (a little less than the archer queen) It can be changed.
Damage per hit: 130
Range: It is shorter than archer queen but a little higher than Archers.
Speed: 35
I hope you enjoyed my class idea.

