Increase loot bonus, with dimishing returns!
(I have seen suggestions on increasing loot bonus but none of them have really suggested diminishing returns so i decided to make my own thread).
Most farmers are just happy with one star as they mostly just ignore the league bonus. Which is not what should be happening in a game about raiding.
And a lot of people including me are sick of nexting constantly to find a base you could maybe crack and get the 200K loot but maybe not.
So i suggest increasing the league bonus, with diminishing returns so it doesn't break the game.
I will now explain those 2 aspects.
Increasing league bonus is obvious, more incentive to star means a more competitive and more fun clash, players will now need to find bases they can star instead of bases with loot and will need to get trophies and protect them to stay in the big money leagues.
However to prevent snipe farming and fast building armies from exausting good bases faster than they unshield the game needs diminishinh returns.
Attacking a base will give you a bonus but also apply a stack of loot penalty on that bonus for a period of time.
Stacks and loot lost to it are displayed next to the bonus when you get it next and stack additively with each other until they max at 100% where you get no league bonus and cannot get more stacks.
They also do no have individual timers instead when one stack times out it is removed and the next stack starts counting down.
You can see all this information in the league screen.
So this suggestion does the following:
-Gives an incentive to keep th in while farming (Player meeds trophies).
-Keeps people in the league they belong in instead of below it to farm.
Less maxed TH10's attacking TH9-8's.
-Keeps good bases in the system for all play styles.
-Slows bots down making them less viable.
-Gives more loot overall to the players.