sounds GUD if combined with other concepts should take the game on a different level
Quote:
Originally Posted by
darrenwks
Sry if my Eng is bad, This could be a big change to coc and Im havng this ideas since long ago. First, starting from town hall 9 the town hall looks devilish, not to mention when it's level 10...so some players like me didn't like the idea of it becoz the town hall suddenly turns devilish from a common town hall when we would want it to stay brighter.
So i have the idea of different races which are the elf and the devil (or whatever you'd like as long as it's one good and the other is bad)
New players get to choose which side are they with when they first started. (Old players also get to choose)
Lets say when player A chose the elf(good side) and player B chose the devil(bad side), both of their structures will be different from tat day until the future, they cannot change the race unless of course with $$gems$$.
The good side will contains more holy looking structures instead of the bad side(darker)
And Town hall will look more like this for the good side
http://img2.wikia.nocookie.net/__cb2...wn_hall_10.png
And for the bad side
http://img2.wikia.nocookie.net/__cb2...wn_Hall-11.png
The pictures are just an EXAMPLE!
And for the troops of course they will have to remodel them as well....Myb more fierce looking on the bad side?
What do you think of this small part of the big idea?
If you have some says please comment below :D
i think if supercell decides to introduce light elixir n light troops then the introduction of new TH's can use this concept.
i.e. after TH10 player can choose which side to opt for either ELF or DEVIL.
choosing either side should unlock new troops specific to that side only i.e, elf side can have few holy troops while devil side can have few new dark troops available to them only.
what do you clashers think about it ????