How SC could cut down on townhall snipers an help CoC economy in the process
Just thinking how SC could help CoC economy
problem is too many players sat in cheap shields from placing town outside unprotected allowing TH3 players to hit champion with enough effort
I say SC need add penalty to townhall dying other than trophies, loot penalty
if the attacker kills townhall automatically increases whatever can take from storages/pumps by 25%
example farmer base 400K in storages (townhall intact) attacker takes 400k from storages an 200k from pumps (600K total)
example farmer base 400K in storages (townhall dies) attacker takes 500k from storages an 250k from pumps (750K total)
SC could have different figures showing on raids with TH dying vs TH remaining
It would encourage less cheap shielding an been more active, whilst boosting loot into the system.