What's a composition for VaHoLo? And possibly if it can be done with 2 golems?
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What's a composition for VaHoLo? And possibly if it can be done with 2 golems?
Mainly:
1 golem from camp & 1 from cc
7-12 valk
10-13 hog
5-6 wiz
3 wb
5-6 loon
2 heal, 1 rage, 1 jump.
But, you can tweak it based on your base target layout.
Sometime, I just use 1 golem, sometimes 2 golem. If you have free time to check a list on my thread here and taking your time to check my channel. You can find some video of VaHoLo.
Well, hope it can help. C-Ya.
I have 2 option spot to start my attack on that base:
1. Attack from bottom like this:
http://s6.postimg.org/m4mxctcd9/image.jpg
2. Attack from top like this:
http://s6.postimg.org/vqght43j1/image.jpg
With no lure, I have to make sure CC locked onto my golem first, then send my killing squad (ks), if I use 2 heal 2 jump, I'll bring haste to speed up my wiz/aq to kill cc. If from top I'll send a hog to each AT so golems will targeting mortar, after AT down, send WB and wait till cc pulled out and locked onto golems then send killing squad.
So our clan has couple of these bases in clan war, sorry no pic. But they are th 9s with all the defenses except xbows on the outside around the base, cc is also pretty unlurable. Would govaho be pretty good against this type of base? I still haven't tried that strategy much but it seems like it might work against a base like that?
Hi mate,
Hope you can add a snapshot for the bases.
Hmm.. outer defenses, it's like this:
http://i61.tinypic.com/2ci9nyw.jpg
That was new replay I've recorded. But still unwork for video.
Well, I give some clue too rasha about how to attack that base like you see in the pic, that the army composition he supposed to use.
Here some game plan:
http://i57.tinypic.com/e5iwyx.png
So, send golem from each angle. 1 to cannon & 1 to archer tower. Then send wizzies behind, after that pekka each side of golem. Let's they walk to path I've draw.
Then, send king to where's is queen, and queen to where is king. Valks is separated into 2 group, 1 behind king, 1 behind queen, heal the unit where it count. Then after they meet each other break the wall and casting jump spell. Send hogs to each AD/WT depending on your target.
Make sure pick side where the AQ enemy is (your troops meet up each other).
Well, hope it can help.
Happy Clashing mate.