2. Buff X-bows- this might sound stupid but in may opinion x-bows are not hat great. They are normally pointed up at which point they become a archer tower with less damage per shot and one extra range. 3 million gold for 50 dps is not very good and i think the defenses need something to make them better at lower and higher levels. At there current price, both upgrade price and loading cost, I feel as though I am left wanting. At town hall 6 i though it was the best thing ever and now that i have become more closely acquainted with them I am find them underwhelming. This is what i propose to make them more worth their cost and turn them into the fearful weapon they should have always been. As it stands a new Xbow is a level 8 archer tower that cost 50K to load and has +1 range. Even when upgraded the damage only equals that of the lvl 11 archer tower despite the vast difference in cost.
Xbow Level Old DPS New DPS New vs. Old DPS 1 50 60 +10 2 60 70 +10 3 75 85 +10 4 80 95 +15
With these new values I feel as though the X Bow would be markedly improved as well as be a better value. At level four i increased the damage by 15 as opposed to ten because i feel that +5 damage for the th 10 upgrade is ridiculous. I do not think that they effect of any other upgrade beside the fourth level should be changed. I am suggesting a base damage change to make them more potent weapons. Side effects to this buff are an increase in the air defense of a villager although not by any truly discernible amount, more significantly it will make tanking more important for ground armies. At the moment x-bows are easily tanked, in my opinion more easily than mortars (unless its a golem) ad are also easily out healed by heal spells or a few healers (though that is very uncommon above th 7).
P.S. 1 more suggestion:Change Valkyrie attack time- Although the AI time made Valkyries way better in my opinion they are only useful in large groups were they can destroy building quickly. If used in small numbers (even up to ~5) they don't tend to do that well. What i would do to improve them is give them a 1 a sec. attack time with the pause at the end (by which i mean they do their attack as soon as they attack a target like goblins or most others targets and wait after for however much time is left until the next spin). As it stands they wait for too long in front of targets and that mean they get killed far faster. Given the nature of their attack (lots of burst splash damage) if they had a high attack speed then they could serve as a valid compliment to wizards in many forms of attack, moving in to clear breached cells with their multi-target attack style.
I tried to type this twice but it keeps failing to post and it all just goes blank. I have taken literally hours to accomplish this although i ended up not bothering to type my opinion on two others things and let it to just the thing I care most about, the x-bows.I hope SuperCell will at least momentarily consider my suggestions. Thanks You.

