Originally Posted by
metroickha
1. Total costThe total amount of gold required to max out everything is 2,875,201,950.
7 maxed out gold mines generate 7*3,000*24 = 504,000 per day.
It takes 5704 days (15 years) to break even!!!!
OK
2. Global resources
People will comment on point one: "I am farming. So it doesn't take 15 years."
Understand that EVERY player will need 2,875,201,950 gold.
If you attack, then you take away resources from someone else.
So every attack you do, is slowing down a different player.
You need to recognize that there are a lot, I mean A LOT of players who play this game a month or two, max out their collectors, then quit the game. When you find abandoned bases, you are raiding these players. Since they've quit playing, they DON'T CARE to max out their base, so they DON'T CARE if you slow down their progress by stealing their resources. They're never going to max out anyways. So steal away, chip off months and years from that 15 year total. People who quit won't care.
If you are stealing from an ACTIVE player, then so be it. There are enough inactives in the matchmaking system to feed the actives. And if not, only the strong survive (i.e. max out their bases).
3. Consumption bigger than production
As long as the consumption is bigger than the production, there will ALWAYS be a shortage.
OK
4. Increase levels of collectors is no solution
Every level of collector will only delay the recovery process. If a new level will increase the production with 500 and the upgrade costs are 300,000. It takes up 25 days to break even!
Sure, that makes sense, but after those 25 days, every single second AFTER that is a more productive solution to have lvl 12 collectors instead of simply lvl 11 collectors.
5. Endless nexting
Nexting cost gold. Gold is lost forever. And only if you WIN the battle then you might break even with the league bonus. Gold is lost with billions of nexting by millions of players. The gold is lost, thus players can no longer loot this!
OK
6. Excessive resources
If you have full gold storages, then STOP attacking! All gold from the next battle is lost forever, including the league bonus! This also means there will be less gold available for all players.
But if you want/need elixir, then you're not wrong for wasting gold but earning elixir. It's a game and you're playing it the way it was designed, it's not your concern if you're wasting a relatively miniscule amount of gold from the economy in order to expedite your goal of earning enough elixir or DE to get an upgrade started.
Conclusion
There has never been enough gold in the game for all the active players to max out everything! Every time we press the next button, gold is lost, thus less gold available to loot.
Gold is also created through league bonus, clan wars, through gem purchases, and through boosting collectors (with gems).
Most importantly, new players joining and quitting this game are the main source of pure resource CREATION in this game, since these people don't raid, they are not exchanging resources with other players, they simply create it and give it to others, they don't dump the resources into upgrades like active players do (essentially destroying resources by doing so).
This is why abandoned bases are critical to the health of the CoC economy. And there are quite a few to raid from, if you're patient and in the right trophy range.
Solution
Wait 15 years.
Buy $12,000 dollars worth of gems.
Try to find loot, knowing you are slowing down other players.
Quit playing.
Yea, I don't plan to play this game for 15 years, so I think I'll be raiding others.
Yea I'm not going to spend $12k, but every dollar you spend, that's chipping away at that 15 years still, slowly but surely.
Yes, I will slow down others in my pursuit to max out my base. This is how the game is DESIGNED to be played!
The mere fact of raiding another play is technically "inconveniencing them" by causing them to have to work harder to earn enough resources for their next upgrade. This is what raiding is about!!! One person benefits, the other suffers.
I'm not ready to quit, this game is fun :)