Explain wallbreaker AI to me
This might have been discussed already but I'm having trouble finding the actual answer especially with the tweaks with each update.
So they target the closest wall with an enclosed building right? At what point is something considered enclosed? I know sometimes a long wall segment will get targetted. Does anyone know how far a wallbreaker is willing to walk to consider it enclosed? What about a funnel type enclosure? Example - if a building is inside a long segment that wraps 3 sides, will the WB break that wall? Sure if you put the WB at the opening it'll find another target, but what if on the complete opposite side?
What about an empty enclosed wall section that buffers the outer layer? I know I've had the WB target it but it might have some preferential target over this. I am asking more for a long 1x or 2x space wide buffer area and not a false 2x2 bomb/tesla spot.
I'm just having trouble tweaking my attack strategy when the WB can be somewhat of a wildcard.