Thank you for curing my addiction
Thank you COC for the elixir to wall update. It has cured my more than 1 year COC addiction. I used to play at least 6 hours a day and boost barracks, spells, heroes. I'm glad you had me go through this "Cold turkey" month here to make me realize really how much time I was wasting playing your game. It was really hard having to go through 1000's of nexts in my daily boosts finding way too little loot to make up for the elixir invested in my army/spells and gold invested in endless nexts. I'm also glad that I also see way less inactives now, so I don't get tempted to stay addicted. I'm also glad that it is not only heavy armies that are generally too expensive to farm with, but now with the introduction to barch lvl 7, the cost in elixir rose from about 60k for lvl 6 to about 80k for lvl7 and that really doesnt make barching more viable to farm elixir, since the amount of elixir haven't increased. Thank you also for making my clan close to dead, so I don't get tempted by them either to keep on playing. Thank you for introducing the loot patch december 2013, so I wouldnt be addicted to go for storages and focus more on inactives. Barching is just so much fun and filled with strategy.
After my obvious sarcasm has been switched off, here is a real thank you. Thank you for waiting to introduce this horrible idea until I was almost finished upgrading my village. Unboosted mines and collectors can fund the last upgrades in just a few weeks, except my heroes that will probably just stay forever young in their low 30's.
If only you you had solved the problem with overflowing elixir storages by making it usable for paying for nexts which would make perfect sense because it has do with attacking and had kept walls for gold only which also made sense, it being a defense.
Saxo
Dansk Rovdrift
Th 10 lvl 135
Gold Grab: Greater than 1.3 billion
Elixir Escapade: Greater than 1.1 billion
Heroic Heist: Greater than 4 million
Loot is fixed... This dude found inactive bases!
Quote:
Originally Posted by
itsclif
He found some half full to two thirds full collectors! Loot is fixed... Long live BARCH!
Is Supercell even acknowledging the problem?
Another crappy day again for loot, been playing all day on and off, have not seen even 1 abandoned village and the few villages I did find with loot were way to upgraded th 10 and not worth trying (I'm th 9)... I've noticed most of my 40+ member clan have either stopped playing completely or have cut back alot. I also find myself playing less every day because really what's the point of clicking next for 30 minutes and using 200 k gold to find no bases that will even allow you to break even... I'm guessing a few more weeks of this and a large number of people will quit playing entirely, myself included. So unfortunate too as this was the only tablet/phone game I have continued to play... I truly hope they find and fix this problem..
After hitting the NEXT button so many times I think I have met everyone...
Nexting is connecting us!!!
A quote to those complaining about loot
"This game is not meant to be easy, especially in the higher levels."
- Supercell Staff member Rauta, on October 16. 2012.
Clearly its been the plan since day one for clash to be difficult at higher townhall levels. I'm personally tired of countless complaint threads. I'm townhall 9 and finding loot fine.. Ps not sure this needs its own thread.
Reminds me of noobs on global
Quote:
Originally Posted by
Xizeta
another SUCCESSFUL night of raiding. dat fat loot.
He is just trying to get under peoples skin....just like the eleventeen year olds on global.