Originally Posted by
Venatoreo
So Since the update, everyone got excited for barbarians and archers level 7, the lava hound, and the ability to level multiple walls with either gold or elixir. The result was, of course, the crashing of the economy due to players pouring whatever excess of elixir into dark barracks, walls, and laboratory research.
As most of you know SuperCell did not become a billion dollar success by giving things away for free. Yes we all know of the boost specials from time to time, but that's just the bait. The "loot" in question that players are so desperately searching for so that they can start their research on level 5 hog riders, or get that level 3 xbow upgrade going does exist.
Unfortunately a lot of it is inaccessible. The following is a break down of where the illustrious loot is hiding:
1. Those bases who are offering 400K of each gold and elixir with a whopping 5K dark elixir, but the base is a maxed out TH10 and you are a fresh TH9 with TH8 troops, thus making it hard to reach. Best you can do is strategically drop your entire army including your clan castle, and use all your spells, and hope that you get even a third of what's available let alone half, and maybe a few drops of dark elixir, or click next.
2. Players who are currently online at the very same time and moment that you are searching for your next prey/sucker/victim, inaccessible loot
3. Players are who currently protected by a shield whether it be from TH sniping, or they bought one for however long a duration, or they simply have been shielded since your lunch break, inaccessible loot
4. Players who are so hardcore, or just need one more good raid to start that next upgrade/research so they purposely stay online continuously clicking reload so they are free from being sacked worse than Rome, inaccessible loot (anyone starting to notice a pattern here?)
5. Players who have just spent their resources on everything they could as to feel they are making "progression" (now including walls since both resources can now be used to upgrade them), the loot has now taken another form, thus made...inaccessible
6. Since the last update has seem to have dried up the availability of elixir (which before you couldn't get rid of it quick enough once your troops and any building requiring elixir to upgrade was maxed), I also like to add players who would go so far to protect their elixir by filling their army camps, and queuing up as many wall breakers as they can in all of their barracks so as to decrease the amount of elixir that is offered to a player attacking said base. Resource took another form rendering it, inaccessible.
I'm sure there is a few other quirks and loopholes of the game that will cause the economy to seem grim, but quite honestly, the loot is there as people claim, just a lot of it is...inaccessible.
So after all those ripe, fat, juicy, chock full of resource goodness bases that are inaccessible taken out of the picture, all that is left are the following:
1. Player bases that have just spent their resources on upgrades and researches and walls, thus making themselves poor and not offering enough to justify an attack
2. Player bases that are armed with max defenses that only those with a skilled hand and luck on their side can stand a chance at even a fraction of the loot available.
3. Inactive player bases that have already been ransacked by someone else, thus leaving the table scraps for the next person to come across the very same base.
Every now and then someone will get lucky and come across one of those inactive bases that have resources just pouring out of the collectors, most of the time the average player will come across bases that have either one or the other resources in abundance and the others lacking.
I know this was a lot to read but I felt it needed to be made aware due to the fact that in all actuality it's not so much the economy is bad, it's just...your luck is bad, the timing is bad, etc.
For those who just feel they don't want to read all this:
TL DR:
The economy is not bad (it may have been made worse), the loot does exist, just that a lot of it is inaccessible (can't touch this).