Is the irony lost on you that you are telling someone they are repeatedly taking part in a petty discussion when you have made as many posts yourself?
Complaining is a productive and neccessary aspect of our lives. it can also be more politely labelled as constructive criticism or feedback. There is a difference between whining and complaining with the former being carried out by children and the short-sighted.
What i don't really understand is that supercell has acknowledged there is a widespread unhappiness with the levels of loot and going off Anoushka's response, the absence of ruling out a response means they are looking into doing something, but what can possibly take this long?
Kudos to iceageg . Fair play fella. I like all the posts you have made, well reasoned and thought out, logical and not emotionally driven to bias. Maybe if we put this bloke in a conference with the developers we can get a solution.
My own little input to the things you have said is that I'd like to see the interaction of inactives in the economy set to as little as possible in the long term. If they are to be used short term or to jump start slumps, then ok, but I would much rather see a successful economy that is purely based on active players.
It is down to the SC developers to come up with the best solutions, we are here to offer ideas, tweaks or starting points but we don't get paid to fix things. Personally I feel the argument based around collector levels made the most sense. The week we had 1 gem collector boosts for a week, it was the most fun I had had in clash for as long as I can remember. I can appreciate that level of economy stimulus would be too much long term, but I think it was inidicitave that here is where the solution could lie.

