Achoo!
Sorry, I'm allergic to bull ♥♥♥♥.
It's a simple fact that loot is different. There is most definitely less elixir now.
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You're still posting on this thread? Now that SC has added more loot in the last update by increasing league bonuses and clan war loot, allow me to respond to your previous assertion before the update that "there is no loot problem" based on your evidence, "SC's inaction."
My evidence is SC's action by increasing league bonuses and clan war loot in response to the loot problem. :cool:
Advice taken: none.
:rolleyes:
I'd suggest it's more complex than that. I don't like the notion of a game where the way to get ahead (or get the biggest loot hauls) is to next until you find an abandoned base with all the loot outside and send in lv 1 troops to collect.
I would prefer a system where the amount of loot you won increased proportionally to the stars won.
I would prefer a system that virtually guaranteed when you take down a well setup and big base with high level troops that you would get the cost of those troops back.
I would also prefer a game where there were loot incentives for defending, probably based on the attacking troops that were killed.
As it is, we've been given a little boost to the loot which makes a bigger contribution to covering costs but doesn't give much more incentive to do anything more than find the bases with the loot abandoned outside in collectors plus a little one star for the bonus. That change has made a big difference to me, in that it significantly improves my ability to cover costs. But there are so many bases that are presented for nexting that have little or no loot, or are massively affected by a loot penalty, before I can find one that is worth hitting. Last raid, took a war army on an outing. Needed 200k elix to cover costs, eventually found one. Off went my golems and witches to ... well ... empty the collectors. And yes, I also profited on the dark elix.
50 nexts with 0 bases above 100k elixir in Crystal 1.
That's right. No if no buts, it is what it is.
Loot still suck.
SC's love for the game is gone. They make the loot harder and impossible to force us to buy their gem. Unlike the first 1year of clash of clans the loot was amazing. So its all Business guys. Business.