I can understand on both those points. I don't next a lot just because of the time it takes.
Printable View
It does matter what the numbers are. SC has the data to support whether or not there is a problem. SC's inaction supports the arguments against overall bad loot based on those numbers.
SC want's you to enjoy the game. Have faith.
Next...;)
The 'polling' of the forums is not a scientific poll unlike the polls you reference.
The polling of the forums is also not indicative of the clash community as a whole. There are greatly under represented portions of the clashing population.
Next...;)
Could this game stand on it's own two feet if there were hypothetically no inactive bases in the game? If the answer is no then I think you have a loot problem.
Since it is mainly the lower level walls (lvl 8 and below) that most people dump excess resources into, I still think the idea of giving a discount on bulk wall upgrading (at the lower levels such as level 6 or 7 walls where walls only cost 75k-200k) would encourage people to save up resources in their storages instead of dumping it every time they got an extra 200k or 500k.
More resources sitting in storages = better loot for raids.
For instance, a 5% discount for bulk upgrading 10 or more walls at a time would mean you would save 100k (or 200k with a 10% discount) on every 10 walls. But you'd have to save up 2 million gold or 2 million elixir to pay for 10 level 7 walls, instead of dumping 200k at a time into single walls.
Loot is worse than ever. Its just terrible. Farmed 500k today.
if that was the case, we would all be playing the final level of the single player mission which gives 800K each over and over again for an easy full storages withing a few hours.. do you see why now?
I never said loot was bad for everyone (you seem to have a thing for straw man arguments, don't you?). I am merely stating the fact that loot is bad for me, as well as many other people reporting similar results.
Next...;)
So just because Supercell has not yet taken any official action to address the problem, the problem does not currently exist? Argumentum ad ignorantiam.
Did the problem of hogs being OP in Clan Wars exist before Supercell took action and nerfed them?
Next...;)
BTW - I sure am enjoying these 1-gem boosts. I was experiencing really bad loot for a while, but these 1-gem boosts are helping :D
if they already know the maintenance time then they should have make 1 gem for few days just like the event couple weeks ago, as that really helps the loot problem :)