Thanks :D I try to balance all my troops as well as I can before posting them :) Glad you like them!
If anyone has any more comments, questions, or anything else I'd love to hear it! Thanks!
Printable View
Its a good idea, but i think that if any of the knives were to go double the archers range it should ne the
Original, fresh, new, cool! This seems like a cool troop, but I would have to disagree with the training time and cost and stuff. Each new troop gets stronger. If this were too strong, ppl would do full raids with them since they only take up 5 space. And cost, each troops seems to her higher an higher, unless his slot was placed I between the golem and valkrie. But other than that. He seems cool! We would also change dagger material, such as wood, steel, fold, and anti matter as levels up in my opinion.
Awesome Idea. Great Effort. Now maybe instead on knives (clash of clans is set before knife throwing was a thing) he could throw tomahawks (small axes). Also, if the town hall is in his main range, will he make all three blades hit the town hall or does that function as other buildings? Great explaining though. However, I can see how it can be like a glorified Valkryie. Hopefully people will take it differently.
Meh, supercell would be the one to decide the training time and cost, I was just guessing based on how strong I estimated it to be. Dagger material changes would be a nice touch! I think I'll add that, although I'll stick to things more mundane than antimatter lol, maybe copper/steel/gold?
Actually throwing knives have been around pretty much since blades were invented :P
As for the other things: No, town hall will not be treated any differently than other buildings.
Yes, I actually came up with the idea after the update where they changed valk AI to target multiple buildings, I wanted to come up with a ranged troop that did the same thing. However I don't think glorified is the correct word, compared to valks the damage per building is much less, and while it is a ranged troop, it has about 1/4 the health of a valk so while damage is dealt similarly, they are very different troops from a tactical standpoint.
should have only the main range