Add dark spells that costs dark elixer
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Add dark spells that costs dark elixer
YES ! Curses that cost dark elixir will be loads of fun.
My suggestions :
1. Rot : will hit small radius will reduce level of that building/walls level. Doesnt do anything if building is already at lowest level.
LV1 reduce building/walls levels by 1 level. (Radius 1 tile)
LV2 increase radius. (Radius 1.5 tiles)
LV3 reduce building/walls levels by 2 levels.(Radius 1.5 tiles)
LV4 increase radius. (Radius 2 tiles)
2. Death's sleep: Target (1 building) becomes inactive(still needs to be destroyed) after x seconds.
LV1 sleep in 60 seconds
LV2 sleep in 55 seconds
LV3 sleep in 50 seconds
LV4 sleep in 45 seconds
LV5 sleep in 40 seconds
3. Curse mark: draws surrounding troops (radius 5 tiles)toward the targeted building.
LV1 attracts for 3 seconds
LV2 attracts for 4 seconds
LV3 attracts for 5 seconds
LV4 attracts for 6 seconds
4. Poison gas: Slowly drains health and makes the targets more susceptible to attacks. Radius 4 tiles.
LV1 drains 5 hp/sec. (takes 1.1x more damage)
LV2 drains 7 hp/sec. (takes 1.2x more damage)
LV3 drains 9 hp/sec. (takes 1.3x more damage)
LV4 drains 11 hp/sec. (takes 1.4x more damage)
Should I make new thread or is this thread fine? Also I have no idea how much DE it should cost please charge something appropriate :)