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Offensive weapon system
My idea is to add a new building to the game. The building would consist of modified weapons. You could either modify the current defensive weapon buildings or create a new line. The purpose of this new building is to counter strike the opponents castle reinforcements. I have found myself on countless occasions being wiped out completely by a castle dragon. This new building could help this by creating a weapon that strictly attacks clan castle troops and any other buildings in its range. Obviously you could only deploy the building in an area clear of your enemies property. If the clan castle is in the middle and the weapons range does not reach. You could create new spells that attracts the troops to the anti-reinforcement weapon. The system could work like the all the current buildings do for upgrading. This would make the game more competitive and create a more strategic way of defending & attacking.
Summary:
* Create a building that allows you to create anti-reinforcement weapons ( canons, mortars,etc..)
* purpose it to attack castle troops and anything in its radius.
*can create spells that attracts the troops to the offensive decoys.
*creates a better gaming experience.
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one of the few advantages of being in a good clan is having a CC that actually matters when you attack.
Let not nullify that pls.