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New idea
Hi,
I have a few suggestions about boosting (drills/barracks/etc), this is a little talked about much used feature; specially in barracks boosting (at least i use it extensively as I need to pack a lot of raids as i cannot play for long periods)
Few options: -
1) It would be great if I could purchase a one week drill boost. Because I am purchasing this upfront it will become cheaper for me and will make me use this feature more often (only downside in this suggestion is that I will see too many gems go in one shot)
OR
2) Supercell introduces PAID 1 gem boosts.
it is like a shield concept once bought it will enable player to boost mines/drills/barracks/spellfactory/hero healing for 1 gem. Supercell can work out the economics and give these boosts for the entire duration of the boost of some part thereof (for example a 1 week gem boost may work for 7 days or 3 days depending on the player).
it will not change the basics of the game a drill boost will last for 24 hrs and a barracks/hero healing boost will last for 2 hrs only
it will have a cool-off period like the shield so that players are not overusing/abusing this feature and therefore affecting the balance of the game.
This will work only if the players see a gain in buying the 1 gem boosting. (again this will have to be worked by supercell so that they can make a formula through which they too don't loose out revenue and MOST players are happy. )
this is NOT a builder boost
Hope this makes sense.
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Sorry, hope shattered. I don't get it.