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New Troop Idea --Scout
New Troop "Scout"
Unlockable at TH level 9
Takes 5 housing spaces
Costs 20,000 elixir
Does not deal any damage other than disarming bombs/traps
HP would also be low since scouts wear light armor to stay agile and fast
The troop would be a stealthy troop you would send out ahead of your attack. The troop would be able to detech and possibly disarm traps and bombs if they are the same level as the troop (i.e. level one scout could detect and disarm a level one bomb) The scout would be able to "hide" or "sneak" past 1 defensive building as long as he only enters one of range circle. If he enters overlapping range circles he would be spotted and attacked. The scout would be able to detect, but not disarm hidden tesla towers. The scout would not be able to infiltrate walls, so if your base is closed off by walls, the only traps/bombs that would be vulnerable would be the ones you place outside your walls.
The scout would not do anything to cc's unless they are the second defensive building to discover the scout, then the cc troops would release and attack the scout.
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like
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its just gr8!
just one modification. the disarming time of the scout/doctor(my suggestion for the name) should vary with diff. levels of the troop. like level 1 will take more to disarm the same trap or bomb than a level 4 or 5. there should not be any restriction of what level of bombs or traps he disarms on the basis of his own level. hope you get it!
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thanks for the feedback and the support!