And joining a decent clan that can actually attack and win wars isn't yours. :)
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O_o your missing the point.... entirely...
also discussion was alrdy created with first sneak peek of new troop, the 2nd and third, only gave new info to the discussion, didn't actually create any more new discussion... as u can tell from looking back many had speculated on an air tank being the new troop when they announced the lvl6 de racks...
its the perfect way to put it, if u ignore what was said in the original post, and change the context of the thread to whatever u want it to be.... READING, its a wondrous thing
Thanks for making an appearance Steve. I agree with the OP. I mentioned this in another thread, and could be the answer you are looking for.
First, if the leader is opting out all his lower attackers. Shouldn't matchmaking put them against a similar clan? Also, then comes the fact that maybe those being opted out are in the wrong clan and need to find another one?
My answer to this issue is this. Give the leader the option to activate the opt in/out feature. It is either available to the clan or it is not.
If feature is not activated, then nothing changes and business is usual like it currently does.
Once activated, the leader loses any decision making power, now it is up to the clan members to decide to opt in or out. Now an abusive leader lost his power.
IF a member abuses this in a warring clan, then they will get kicked, or bad performing member will be kicked. I really don't see how this will effect gameplay, it will show members that there leaders are "D-Bags" and need another clan.
Thanks for listening!
PS When do we get the exploding bunnies? My wizards have yet to shoot one :)
Rather than look at how my existing walls aren't worth as much, I like to look at how my level 9 walls will be that much easier to get. Come on guys, be optimistic!
Steve and sc mainly want that the quality of clans in war is reduced to give bad people fairer fight but forcing worse quality by artificial design is only guaranteed to lead to a more probable breaking up of said bad clans as with a better design they would have had better chances. In other words, they think the current system helps bad people but the fact is it does the opposite.
What is bothering me more is that it is evident they did not think people issues was the number one point to be considered when creating clan wars. With a different design the case could be that everyone would love to join in clan wars and have fun but they elected to create an environment that is not only ultra competitive but also a proverbial swamp in terms of trying to get better. If you have ever tried to manage/control people's base designs or correct simple attack mistakes, hehe, you probably know what I am talking about.
The new troop looks cool, but lava hound? I dunno the name just seems a little strange to me... he looks like a gargoyle you'd see on a cathedral to me :p
Awesome time to use them when they come out 😎