Couldn't agree with you more.
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It's already tough trying to be a champ spending no money, as the few champs you can find to raid are all just as broke on elixir as you are, e.g. I can usually only afford to do 2-3 full-on raids per day, which keeps me with just enough elixir once my pumps do their job when I'm on shield.... every now and then I need to do some b-arch or similar, and farm people in Masters, just to get a few hundred thousand elixer back in store.
Now that elixir shortage is going to filter down to Masters, probably even all the way down Crystal, etc etc...
It's going to make life really tough on people trying to farm, TH9 is going to become rough, and TH10 is going to become really rough for anyone except those who have already maxed out (and for us, it's not exactly easy if you like to live anywhere in champs, as per above).
There had better also be "spells can be made with gold or elixir, your choice", or this game is very quickly going to lose what's left of its appeal for people at (or near) TH10...
Even with the 'loot shortage (and yes, I have, at times, complained about it as well)' gold has not been that difficult to come by. In the worst case scenario, if the same 'shortage' happens with elixir, then it is readily manageable. As it stands now, I have no elixir upgrades left and have not for some time. Even with max elixir storages, one gets only eight Lego walls (it doesn't sound like all that much with 177 left to go). I am planning on fully maxing TH 9 before going to TH 10. The upgrade will cut the time to reach TH 10 by a bit but not by a factor of two. Without the update, I was expecting a full year of most of the elixir simply vanishing.
Every explanation attempting to defend the indefensible is just garbage.
1. Players do not even NEED walls to play/enjoy this game OR to compete as proven by champ level defenseless villages.
2. Therefore, the argument that this walls change adds to longevity of game, helps new players is utter nonsense...looks/smells like saying whatever to defend super cells poor design decisions.
Walls are a prestige village item, period. Walls have been a prestige item since launch. There is no other way to distinguish yourself or build a remarkable village except for walls.
now, walls prestige is dead, and at the same time new players have gained very little...as walls have never been needed to play the game, or compete. Hogs, dragons, Balloonian etc all render walls meaningless anyway.
Every move SC is making is to erode players ability to distinguish themselves in this game. SC wants a game where every village looks the same and total equality for every player regardless of dedication or skill.
If the elixir shortage happens as predicted then the pace of wall upgrading will.... (fill in the blank).
Who wants to bet this thread will reach over 200 before the next sneak peek even comes out? :rolleyes:
The threads keep exploding because every change made to the game is outrageously controversial.