Opt-out for Clan wars option/button
http://redd.it/2g3ptd - official Reddit post
PLEASE DO NOT ADVERTISE ON MY POST, I WILL REPORT YOU. I want this post to help the community. Thank you
Quote:
Originally Posted by Fate@TABLE OF CONTENT
SuperCell official Update:
Controversy by comments: [read blue text is my recommendation]
So here is my idea: [read blue text]
more ideas by comments: [read blue text]
Final conclusion:
Other true facts in Q&A format:
Use Ctrl+F to quickly search for key post
SuperCell official Update:
Quote:
Originally Posted by
SuperSteve[Supercell]
Hey Guys,
We've talked A LOT about adding an opt-out feature in Clan Wars and it's not currently in the cards. At this point, we just haven't found the right solution that fits Clash how it should.
We always try to avoid unnecessary complexity in our feature design and strive for features that work consistently and simply for all players. Some players would be thrilled with an opt-out system, but others would prefer things like opt-in, leader-chooses, variable team sizes, or other solutions. Also, letting players pick-and-choose what components of their clan experience they participate in is not a design philosophy we support. When you're in a clan, you should all be in it together! Even further, implementing a system that can enable undue pressure on players ("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.
That being said, we're in favor of adding more control and meaningful direction to Clan Wars. When we look into the next batch of Clan Wars features, that will be the time to reconsider things like opt-out systems, and possibly come up with better solutions that encourage everyone in their Clan to stick together and participate no matter what. We'll see what happens!
We'll keep tabs on any feedback and ideas you guys come up with for future Clan Wars improvements. Keep the feedback coming.
Cheers,
Steve
good news is that they are working on it, just as i stated before, SuperCell didn't wanted this as a intended featured (If i was a game developer, i would totally agree on this), bad news is that we still might have to wait on something similar to this button.
lets keep helping them with idea/feed back.
Controversy by comments:
Quote:
Originally Posted by
SuperSteve[Supercell]
letting players pick-and-choose what components of their clan experience they participate in is not a design philosophy we support. When you're in a clan, you should all be in it together! Even further, implementing a system that can enable undue pressure on players ("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.
Players has voice out that even though SuperCell has decided on this feature to be implemented in the long near feature, their sight fall short of seeing that even tho it's a better experience to stick it out, faith in all, WE the players still face a certain thing call time; Emergency, vacation, out of internet range and work.
Also the idea of a clan who just wanted to be a Farming clan and that their philosophy of letting players experience war in participating; doesn't fit into these type of clans.
Quote:
Originally Posted by
SuperSteve[Supercell]
("Opt out or we'll kick you" or "Give me Crab Claws or you can't come to war with us") falls far short of this mark.
I just realized that some clans are built upon elitist and that the current problem that i'm starting to see is that one of the reason why an opt-out button can't be built in is because players will abuse the button, namely LEADER. I'm very sad and disappointed for those who force players that you have personal accepted or invited in to, just to say no, you can't join us (even if a co-leader or elder accept for you, your the one who en-stated them and promoting them base on your ideas of a leader, so their fault is your fault).
This whole metaphor "crab claw" hits me when a player comment on how the opt-out button should be used by a leader and/but has a more reduce abuse used in it's function, at first i thought the abuse was for a player to keep using that button to not join war (but that has no problem with me because they just want to stay in clan and farm and receive donation) but now the abuse for me is that the beggar can't be chooser and leaders make all the right call for opt-ing out a player.
upon all player i want to point out, how out rages that is for me and anyone else who suffer this treatment :mad:
imo the controversy in this case is that the abuse for this button is not what i thought it would be but what the abuse is totally a different matter. The button should be implemented by now and the abuse for opt-ing out players should be address in another manner. (If i was president of SuperCell, i'll put in a reporting button for fail leader! but that's me; In the real correct case, players should just stand up and refuse to be apart of a abolish clan that runs with an iron fist) this is a social game, i don't see why not being a team player has anything to do with playing a team base game.
you can have all 50/50 members join the war, why the heck would you start a 35v35 clan war when all of them wants to come with you? *brain explode*
everything i posted up until now was base on a well bread leader, i was totally bias and oblivious to this Crab claw problem (yes i'ma officially name this case, the "crab claw problem") so if you read anything else, be sure to think of a clan that respect all member, that's why i wanted the opt-out button for all to use, not judge by the leader.
note: the blue text is base on what i understand now and according to supercell problem on abuse.
p.s: I super give my apology if i came off on the wrong way, my feedback were sincere and i didn't understand the main problem at hand. So; I'm am sorry that I've been rude to you (supercell) if you saw it as so.
(i will continue/constantly update this and add respectful/helpful comment as i see fit. thanks for understanding if you don't see your point of view on the front page)
__________________________________________________ ___________________________________
i would like to request a button that would let a clanmate sit-out/opt-out for war (button that the clanmate control).
reason:
In my clan, we are a high donation/farming clan but we do war once a week and some players join just to receive donation and we have a donation requirement just to keep track of how active the player should be to be part of us but here's the thing, if they wanted to drop out of war, we have to kick them and re-invite them back in once we are able to start the war but that reset their donation count and i have to manually record their donation count and remind them where they are at!
also it's not just sitting out because they don't want to be part of war but they are under going a spell factory upgrade or a barb king or archer queen upgrade and those unit are what makes fine plays for that 100% win.
conclusion:
A button to sit out of war!
after posting, I just happen to read similar threads. So now i will give more input into this, beside the whole pretty please and stand up for what I think my clan deserve to have.
So here is my idea:
each players will have their own opt-out button (mostly for clanmate, could be a different matter for elder/leader).
opt-out has a expire time of 12 or 16 or 24 hours, to prevent abusing the button, this also force the players to be active in knowing when the clan is going to have a war. (can't keep the button on 24hours/week) and another 24 or 48 hours (which is the duration of an entire war) for cool down.
so basically your immune to going to war for 12 or 16 or 24 hours and after that duration, the button is unavailable for 24 or 48 hours
when in the state of opt-ing out, that doesn't prevent the leader from starting a war (other then not having the require amount to start a war). So in fact, it's just limiting the amount of VS, ie: if you have 50 members and 6 players opt-out, you end up in a 40vs40 war.
or
create a enlistment page which is set off when someone starts a war, on that page is all the players name and they will hit a button 'accept' to be part of the war effort.
after a certain amount of time pass, the enlistment list close, you will be match up as usual but here's the fun part, the one who didn't make it into the main troop are called reserve troops.
ie: if the enlistment is done, with 49 member joining, the battle would start as a 45vs45 then you would have 4 reserve players (49-45=4)
the reserve player's roll is to fill in for the UNUSED ATTACKS. they would be able to replace the unused attacks with a certain amount of war time left.
ie: with 4 or 6 or 8 hour left remaining in the war, then they would take over what ever attack amount they have left over and sub in.
cool visual effect: once the enlistment is done, a cool old school D&D scroll appear with all the heroes name written in cursive/fancy letters.
more ideas by comments:
beside having a opt-out button, a war enlistment button is a possible idea.
http://forum.supercell.net/showthrea...-In-Out-of-War
Ranking system, this might not be a solution to the opt-out but potentially it could be one. if recruits are disable to access all war content, it could be the same thing as opt-ing out. (stamp by supercell creditable idea) http://forum.supercell.net/showthrea...n-Rank-Recruit
the opt-out button will work even during war, so that the next war can start immediately.
Toggle button would be a better solution due to it's flexible function, in oppose to a opt in/out button.
(Still adding IDEAs to help expand their range of idea. It it quoted that they have talked "ALOT" on this matter but lets try to fill all the blind spot if not already been touch upon)
Final conclusion:
the button doesn't really hinder the game from actively having war, in fact if the leader/co-leader/elder see that a member isn't fit because they are always choosing to opt-out, it's up to them to replace them and War is only fun when you can have that 100% percipient rate, that extra one star can be the different from a win or a lost. (i would personally kill a guy if he was the last guy who could have made a big different to our war effort *joke*)
As a leader of my clan, I gather all the elder/leader into a personal chat room to discuss our clan's future and to control our member and truthfully, we made a few mistake when trying to opt-player's out and keeping a list of opt-out could be hectic at times.
I'm pretty sure (in my perspective! *information isn't true toward the real dev*) as a dev of supercell, they didn't intend for players to sit out and that war wasn't something that you should kill a person over for but the truth is that players don't have time or problems can arise and players do take war seriously, so as a player, it can solve a whole lot of problem if one simple button was apply into the game.
Other true facts in Q&A format:
Q: Maybe you should always just filter out your member!
A: well maybe they had a emergency and wasn't able to inform a elder/leader that he needed to opt-out. hopping on to opt-out with a single click of a button is faster then shouting out on clan chat that he can't make it, also if your clan is active as mines, the chat might get bump off and an elder or leader might have missed it. (we do have alot of elder and leaders but my point is that it could happen)
Q: Maybe your should deal with the unused attacked and accept the out come!
A: Have you ever been in a war? That extra intense moment when literally one star is what set you from wining or losing, your clan chat would be flaming with hate and it's almost to the point of asking them to be kicked. Not that we face that in my clan but it's a possibility. (prevent flaming as a bonus if we didn't have to deal with players who don't opt-out)
Q: but my clan doesn't have that much members, that button would get in my way for war!
A: I promises you one thing, having a full active clan is more fun then a small one, as a leader you should try your best to aim for a full and active clan and work your way up to achieving your ideal war battle. Having a lost is frustrating and you might not end up liking clan war because of it. So an active clan would boost your chance of winning and you would end up loving war even more then ever. (could end up making your clan a war only clan)
Q: dropping out of the league (400 trophy or less) or being at the bottom of the list would take you off of war.
A: True but why would a master or champion league player drop out of league just to be able to sit-out or why would they want to drop down, it's really hard to climb back up. You got to think about all the players, not just your standing point of being a lvl 80 or less (usually crystal league or below at that lvl) it's easy for you at that lvl to climb back up but for higher lvl players, it's not!
Q: Players will abuse the button to no end!
A: As I can see it, why not kick those who abuse the button, it's the Leaders job to kick players who don't fit their clan and if you did get kicked, maybe that clan wasn't meant for you and that you should consider a more open mined clan. In fact maybe start your own. So all in all, it's the players choice to make the button work right.