Healers are probably the most underrated troop in the game. Mainly because people think they are dumb, which is the case a lot of the time. To make them a bit better improve their AI so, they go for larger groups of troops rather than smaller ones. Also if you're using more then one healer, they both (or more) have separate groups to heal. This would be neat if it could be added.
Feedback is welcomed.
EDIT: 1st note: By larger and smaller groups of troops i mean how much space they take up. E.G 5 giants>20 barbs
2nd note: Groups will be determined by a radius of 4-6 tile circle.
3rd note: The healer has sort of mystical sphere around her in game which does not affect her what so ever, so maybe it could act like a shield and when NOT under fire the shield will slowly heal her (will not heal the shields health). The amount damage the shield can take and how much/fast it can heal her will depend on level.
This may or may not be OP.
4th note: Add 2-4 Lava Hounds if you are a high level giant healer user, so they don't get shot down fast as they will act as a distraction
EDIT: They improve healer AI which is awsome, but I still think they can add some of the ideas I have.

