Hey guys, so i am floating around in Master 3, and I have been getting demolished by gowiwi and gowipes. I am a town hall 9. Is there a way to make a base "anti-gowiwi/pe"? (Like double giant bombs makes a base "anti hog")
Thanks :)
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Hey guys, so i am floating around in Master 3, and I have been getting demolished by gowiwi and gowipes. I am a town hall 9. Is there a way to make a base "anti-gowiwi/pe"? (Like double giant bombs makes a base "anti hog")
Thanks :)
Hard to do... I would make it spread out like most war clan base deisgns
Your going to want a base that can make golems clump up together at one spot, this can be done several ways through AI pathing but I'm not a pro at it so maybe someone can help you
Here is a link to the only resource I know of for anti "Go" armies; it is geared for th10 but still fantastic.
In my experience, no, you can't make a TH9 anti-gowiwhatever. Even with BK 25 and AQ 20, I generally 3 star the few TH9's that I find / attack in wars. A bad result for me is a 2-star, around 75-80%. And I'm not overly practiced, it's just that the right application of freeze and jump spells, renders whatever defences you have, largely irrelevant. If it's clan wars, a healing spell added to the mix can make it even easier, as there are no infernos to counter that. So yeah, a TH10 with a bit of practice using their gowhatever army vs TH9's, should demo a TH9, it's just the natural order of things.
My only real advice is to avoid the standard kinds of "vault" bases - the usual way I 3-star these is to get my troops into the core asap, freeze CC troops / heroes / tesslas, but conserve my jump for the "exit", and also try not to use rage / heal too early. Typically, I've cleaned out the core where all the heavy defences are, and still have golem/pekka up, as well as BK and/or AQ, maybe even some wiz, so with at least one heavy and one hero the rest of the base is easily finished off, the jump just helps stop heroes getting stuck on too many walls near the end. The trickiest one I found, made my troops wander about a bit more, get stuck on walls, etc - not just one big vault, but more spread out compartments. But bear in mind I don't carry many wall breakers, I didn't do a good job with troop or spell deployment, and I still got 2-stars and over 70% on that one.
Or, just don't hang about in Masters - my TH9 is in C1 and basically never sees GoWiWhatever. Certainly keep below 2850 - champs can see down that low, now, and most champs seem to be big gowhatever users...
Im hovering at 2,600 at the dot (literally, have been at a range from 2,575-2,620). Thanks for your reply :) im trying to make giant bombs as helpful as possible. I got giwiwied today for only 44%. Around 5 wizards got blasted by a giant bomb. Hehehe.
http://i.imgur.com/NlrpKRc.jpg
Thank you all :) Im hoping your advice will help me actually win :D
Anti gowiwi and gowipe is easy man! Might have to rearrange base a bit but it basically involves moving TH to corner. And that's about it. Come on why would you expect a th9 to defend against high level th10s with armies that take a few hours to prepare?
Okay only bit of advice I can offer is any I go based usually have a small most around two sections to get witches to try to get too close to wall to fire over and make pekkas more likely to go to side compartments.