Originally Posted by
babu
Special troops!
These are the special troops that can be unlocked after lvl 5 of each troop and ! These are the troops that have evolved from the normal troops! They cost elixir to get ( equivalent to get lvl 5 of the troop.
These do not count for tier 3 troops and also DE troops
Warrior. Lvl 1 ( similar to a barbarian)
DPS: 55
Hit points: 110
Movement speed: 18
Housing space: 2
Range: None
Training cost: 100 elixir
Training time: 30 seconds
Favourite target: Any
This troop has been trained extra hard by his master to be more strong and fit! However a training must have a reward and their housing space have been increased.
Barbarians lvl 5:
DPS: 23
Hit points: 95
Movement Speed: 16
Housing space: 1
Range: None
Training cost: 100 elixir
Training time: 20 seconds
Favourite target: any
Gunner lvl 1 ( similar to archer)
DPS: 28
Hit points: 108
Movement speed: 28
Housing space: 3
Range: 5
Training cost: 600 elixir
Training time: 1 minute
Favourite target: any
Was taken to the dark side to the fight and now a bit more mean
Archer lvl 5
DPS: 20
Hit points: 40
Movement speed: 24
Housing space: 1
Range: 4
Training cost: 300 elixir
Training time: 30 seconds
Favourite target: any
Imp: lvl 1 ( similar to a goblin)
DPS: 64
Hit points: 25
Movement speed: 64
Housing space: 1
Range: none
Training cost: 250 elixir
Training time: 30 seconds
Favourite target: resources x4 then town hall
This has become more hungry for loot faster and powerful but has not fed him self and has caused him to be squishy!
Goblin: lvl 5
DPS: 24
Hit points: 52
Movement speed: 32
Housing space: 1
Range: none
Training cost: 100 elixir
Training time: 25 seconds
Favourite target: resources x2
Monster lvl 1 (like a giant)
DPS: 40
Hit points: 1350
Movement speed: 15
Housing space: 8
Range: no range
Training cost: 5000 elixir
Training time: 5 minuets
Favourite Target: Defences
The fear of the Giant is now know with the universe. Do not you dare disturb. With this thought the giant became bore raged up with fury
Giant: lvl 5
DPS: 31
Hit points: 650
Movement Speed: 12
Housing Space: 5
Range: No range
Training cost: 2500 elixir
Training time: 2 minutes
Favourite target: Defence
Nenomeacer ( like a wall breaker)
DPS: 10
Hit points: 56
Movement speed : 21
Housing space: 4
Range: Splash damage: 2x2 radius
Training cost: 5000 elixir
Training time: 8 minuets
Favourite target: Walls X100
This has been a lot more smarter going through scientific research it has been designed to do what you say! It will target a building you say! And blow up a wall in the way and choose the closest way to it with less number if walls.
(Wall breaker) lvl 5
DPS: 46
Hit points: 44
Movement speed: 24
Housing space: 2
Range: Splash damage: 2x2 radius
Training cost. 3000 elixir
Training time: 1 minute, 30 seconds
Favourite target: Walls X 40
Plane: lvl 1 ( like a balloon)
DPS: 100
Hit points: 1120
Movement Speed: 15
Housing Space: 10
Range: Splash damage: 2X2 radius
Training Cost: 10 000 elixir
Favourite Target: Defences X2
This is a ballon tired of being slow and weak it showed it potential and improved it's stats!
Ballon: lvl 5
DPS: 108
Hit points: 390
Movement Speed: 10
Housing Space: 5
Range: Splash Damage: 2x2
Training Cost: 4000 elixir
Favourite Target: Defences
Mage: lvl 1 ( like a wizard)
DPS: 300
Hit points: 300
Movement Speed: 18
Housing Space: 8
Range: splash damage 1 X 2 splash radius
Training Cost: 5000 elixir
Favourite target: Any
Trading through elixir these puny creatures dominated the realm.
Wizard: lvl 5
DPS: 170
Hit points: 156
Movement Speed: 16
Housing Space: 4
Range: Splash Damage: 1X1 radius
Training Cost: 3500 elixir
Favourite Target: Any
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