Accidental attacking idea for fix
Saw a post (poll) asking whether we should have a confirm button for accidental attacks. I agree accidental attacking is annoying but i wouldn't waste my time every time attacking to hit confirm (eventually it'd get annoying itself).
Instead, I've come up with an idea i think should be implemented. Feel free to disagree or whatever in the comments.
My idea: once the very first troop is deployed, if you can manage to hit "end battle" before any damage is done (no traps set off, no damage to the troop, nor any damage to the base), it should not count.
Tricky part is hitting it in time. BUT, it does give you that chance. Most accidents are done halfway out in the middle of nowhere. SO, theoretically, you should have about 1-2 seconds. Not a lot of time, but considering your'e freaking out about it, i'm fairly sure you'll get used to hitting that button within a split second REALLY quick. Anyway, just an idea for Supercell.
Thanks and be sure to comment.