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New troop ZOMBIE!
Zombie
hitpoints: lvl 1= 800. Lvl 2=900. Lvl3=1000. Lvl4=1100
Damage per second: lvl1= 140. Lvl2=150. Lvl3=160. lvl4=170
Housing space 20
cost: lvl1=550 lvl 2=600 lvl 3=650 lvl4=700 dark elixir
training time 15 minutes
Description: when you deploy the zombie and it gets killed it comes back to life (once) and when it does you choose any where on the map to deploy it again.
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Housing Space Increase
Personally, I think that the housing space should be increased and the health and damage per second decreased. Otherwise, if this unit is actually approved and appears in the game, it would just be too overpowered because if what you want becomes reality, LVL4= 1100 HP & 170 DPS. Plus its special of reviving once after killed and having the ability to be replaced anywhere you want on the map again. Having only require 20 space, we can build like 12 of them and an extra 1 in the clan castle. Think of what it can do. The whole game will become unbalanced and the lower levels like those who are in TH8 and below won't stand a chance at all because they don't have sufficient dark elixir supply. Especially if the zombie aims for defences. If anything it will replace the Golem and become the whole new meta for the long-time player. Oh and the building time should be increased too.
Just a thought from a concerned COC lover. ;)
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Space increased