[Th9] Castle v1.0 Base Exploit.
Welcome to 'Castle v1.1 by HeartsFlame
Version 1.1 now available!
Intro
Before you say anything, this base actually works as I explain in the last paragraph.
Table of Contents:
1. Design History
2. Pictures
3. Features
4. Base logs - Movie
1. Design History:
This base was inspired by countless attacks and bases. I tried to combine the best parts and all defences are placed to maximise effectiveness. Resources are cover and it includes centralised heros. The clan castle radius is very hard to lure.
2. Pictures
Version 1.0
http://i.imgur.com/rdZDxzZ.jpg
With clan castle radius
http://i.imgur.com/OIrN4nb.jpg
Version 1.1
Change-log:
- Better clan castle positioning.
- Stronger funnelling
- Reduced some x-intersections
- Better xbow placements
- Spread storages out further
- Better splash damage locations (mortars & wiz)
- Re-thought trap placements
http://i.imgur.com/xWrXCNy.jpg
4. Logs
Credit to SolarEclipse
http://youtu.be/Ip7P2xZ_7l8
http://i.imgur.com/19WdZP5.jpg
Features:
Positives
- Centralised heros & Clan Castle.
- Optimum protection for townhall.
- Extensive tests and simulations.
- Some Funneling to slow down giants etc.
- Strong trap placement.
- Features a similar version in the Goblin Campaign.
- Exploits a bug
Negatives
- Less T-Intersections then some other bases.
- One of a kind base.
Conclusion:
Thank you for reading this far and I would like some players to help test the effectiveness of this base!
Okay, the clan castle is actually hard to lure because of how quickly the troops will be killed.
I know this base looks very stupid at first but it is able to hold very high amounts of dark elixer due to it being Asymetrical.
Some of you are wondering how the hell it could possible work and rightly so.
i'll provide and example.
As an attacker, you do NOT want to spawn near the townhall. You want to attack from the bottom. I'll explain why, this base focuses on POINT defense at the bottom and splash at the top? Why? Point defense is what finishes off the tanks. If you attack from the bottom, your tanks might get through but be injured from the battle. But what about attacking from the top you ask?
Splash damage will weaken you slowly and by the time you get to the bottom, the point defenses will finish you off in seconds! This is a great base layout from the first defences that I will try and share shortly.
Thank you,
~ HeartsFlame