How about a wizard master? Same concept as a wizard but STRONGER. And make it so we can only have two heroes at a time. And make it so that we can only have two heros at a time in a village. Opinions?
Printable View
How about a wizard master? Same concept as a wizard but STRONGER. And make it so we can only have two heroes at a time. And make it so that we can only have two heros at a time in a village. Opinions?
Hi there, welcome to the forums.
Where are the stats? How much damage will it do? what is its ability?
This idea is not very specific.
Hmm... Well while it defends, itll attack like a wizard normally does, which is splash damages. Take out a group of archers in a flash! And the story will be he accidentally casted an ancient spell on himself, doubling himself in size, damage and health! its ability will be that when its health finally depletes, he'll cast a final spell and faint in a fireball carona of Energy, devastatingly damaging any buildingd around!
I like this however if he dies and you want the damage to be high, it needs either a small area of effect(effects the building currently being attacked or beside it) also how much is his speed, damage, hitpoint, cost to upgrade, the stats of the special, and would it look just like the wizard in the barracks or did you have something else in mind?
Im thinking possibly 135 damage per second? And i agree with you, the area effect needs to be small, to keep it balanced. And since my story makes his size doubled, his speed should be at least 20, in my eyes. And as all heroes, he is bought by dark elixir. Imagine the wizard master all maxed out! And since he is the wizard master, he boasts a black coat, to authorize his authority among his fellow wizards. His ability.. I think should be equal to the damage of a lightning spell, and itll be more devastating as he levels up!