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Dragon targeting
Where dragons target needs to be tweaked. If you are going all out Dragon drop on a village there are lots of times where the dragons will split around an air defense. While at the same time be constantly getting nailed by it. And they just continue on their little path around the air defense, dying off one by one.
How it needs to be is that if there is a straight open path between an attacker and a defense system that is currently dealing damage to the attacking troop, the troop's focus should shift to that defense tower. Not just wander off and target the collector beside it.
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Sounds similar to the problems i've found on my thread here: http://forum.supercell.net/showthrea...ally-Giants%29
It would be logical to assuming if something was attacking a unit they would focus on that first. But I can understand why they don't