In what ways are bases reacting to barch? inactive bases can't react........
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In what ways are bases reacting to barch? inactive bases can't react........
I'm assuming he's talking about bases that are active.
For example, it's a pain in the butt for a barcher army to deal with scattered protected collectors. In that sense, I'd have to use most of my barbarians to clear the outside junk, then carefully place my archers to shoot over the walls protecting the mines/collectors. It gets frustrating as doing so involves being in the radius of more defenses, hence, using even more archers than needed.
I agree these bases are a pain to BARCH but they are also often very profitable. A lot of people will hit next on these bases which gives the mines and collectors more time to accumulate loot. Of course 50% is out of the question but if your willing to trade 20ish trophies for a stack of loot then they can be a nice find.
My thoughts exactly. The whole point of BARCHing is to raid bases with full collectors that had been inactive for a few days to a few weeks/months.
If you are using barch for anything other than getting 1 star or collector raids, then you have the wrong army composition.
pretty much any active base that has storages even somewhat protected is anti barch. The strategy is meant for collector raids for the most part.
Could depend on trophy level. I am a town hall 7 and 1100-1200 is the sweet spot for barch. I am trophy pushing for dark elixir at the moment and I can't barch effectively at 1500 with level 4 troops.
The only thing that kills barch is centralized storages.I simply skip those since i already know i m gonna burn all my army to get only half the storages.
If you dont have them centralized and I find ur base having good loot.Yes I will take it :D
barch is still effective