Now I understand why spells cost so much, but after a certain point it becomes ridiculous if I use spells unless that person has an unusually high amount of elixir I end up losing so much of it. I propose to lower the cost of spells thus allowing for people to receive more elixir per attack. Now to balance this I say we should increase the time it takes to make them by two or three times thus making sure the person wielding them has to be careful about their use while still being able to gain elixir.
Please give your feedback on this idea
-Thanks

