Originally Posted by
Slapnut
So i have what i think is a pretty good idea that might have already been proposed but i might be unaware. Clash has defensive building which have only one purpose, to damage units. What Supercell should do is give players an option to change the unit to 2 different defensive units. For instance Cannons COULD be change to Regular Cannons, Ice Cannons (Slows troop down) and Fire Cannon (Slowly damage SINGLE troop). Archer Towers COULD be Regular Towers, Poison Tower (Slowly damages SINGLE troop) and Fire Tower (Slowly damages SINGLE troop). Wizard Tower COULD be Regular Tower, Ice Tower (Slows splash area down) and Electric Tower (Slowly Damages TROOPS). Mortar COULD be Regular Motar, Glue Motar (Slows splash area down) and Fire Motar (Slowly Damages TROOPS). Teslas should be a chain of electricity that shocks multiple enemys. And as for the Inferno Towers and X-Bows those are already beefy. Now i know these seem over powered but that when a new spell come in. Clarify- Your units would be cleansed of all negative statues while they are in the ring and would be immuned while in the ring. Or something like Summon- Summon skeletons to divert enemies attention. What do you guys think?! Comment below....