Been said many times......
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If you believe that is my point, you haven't been following the discussion. LS is a solid game option and highly effective in backing up coordinated troop raids, but to use it to bypass all defense for a quick, easy steal is an abuse of the spell and bad for the game and it's players. There is a distinction whether you choose to see it or not.
I have no problems getting raided for de by a strategic troop raid that successfully overcomes my strong defenses. That is what the game was designed to do. Getting looted by a zapper though is an abuse of the spell and those who exploit it, or even worse, defend it, are crutch players.
I get that your defensive about this issue because you apparently use the tactic but thats no defense of its merits. It's a cheap tactic and we'll keep calling it out until SC addresses the issue.
I never zap DE storages.I prefer sniping drills,mines,and collectors.You might call me a spineless coward,but I will take every opportunity to get some xtra cash.
It may be better to change the shielding on the DE storage unit. Hitting the DE storage with a lightning spell and then cutting out is not really part of the desired game play. Lightning spells were crafted to be used as part of an attack, not as a smash and grab scenario. In the end it is wasteful and rather counterproductive, but frustrating to those who attack for DE and drill our own.
80500]Hoping that it wasn't going to be another anti-zapper thread. Too bad I was wrong.[/QUOTE]
Isn't this basically the same as farming? I mean, if we want to discuss "the right way" to play the game, we should all be protecting/defending our TH's fiercely, as they are the central unit of our villages and the most "valuable" building we have, but instead, many of us leave it out to keep a constant shield on our village, etc. Also, many people "farm" resources by simply scanning battles until they find a village with poorly defended storages/drills/mines, and attacking them just to quit and run or intentionally lose. It's no different. If it's an option available to everyone, and it hasn't been addressed yet, then it's likely an intended function of the game. To call people cowards or to refuse to stoop to their level is just stubbornness on your part. There's a "revenge" button for a reason. If you don't like someone sniping your DE with lightning spells, then click the ol' REVENGE and take it back. Esp if it's a weaker player who you can flatten, and possibly take more DE by destroying the entire storage unit.. The "bots" issue, to address those who falsely keep their account active 24/7 is a much bigger issue IMO..
What led you to believe it wasn't? The anti-zapper position has and continues to hold the high ground in this debate. Im sorry if zappers don't like hearing that their tactics are ruining the game for a lot of people but hey, the truth always hurts a bit before it helps.
Isn't this basically the same as farming? I mean, if we want to discuss "the right way" to play the game, we should all be protecting/defending our TH's fiercely, as they are the central unit of our villages and the most "valuable" building we have, but instead, many of us leave it out to keep a constant shield on our village, etc. Also, many people "farm" resources by simply scanning battles until they find a village with poorly defended storages/drills/mines, and attacking them just to quit and run or intentionally lose. It's no different. If it's an option available to everyone, and it hasn't been addressed yet, then it's likely an intended function of the game. To call people cowards or to refuse to stoop to their level is just stubbornness on your part. There's a "revenge" button for a reason. If you don't like someone sniping your DE with lightning spells, then click the ol' REVENGE and take it back. Esp if it's a weaker player who you can flatten, and possibly take more DE by destroying the entire storage unit.. The "bots" issue, to address those who falsely keep their account active 24/7 is a much bigger issue IMO..[/QUOTE]
Not the same as farming at all. THs are not a limited resource like DE. If you go back in the thread, you will see that many times the argument has been made for troop attacks, whether to snipe resources or to flatten bases, because the game is centered on the concept of loot collection for the purposes of defensive and offensive upgrade. If one can bypass the defenses completely to loot another base, then the point of the game is lost.
Im fully aware there is a revenge button and you better believe every zapper that hits me (who isn't bot-che@ting, which is rare) is going to get revenged. Again, not relevant. On average, I lose close to 2-3k de daily from zappers as Im constantly saving for the very expensive high-level hero upgrades. I earned that de through a strong and effective troop raiding strategy, so to have it stolen with little to no effort is a crutch. It punishes people who play the game fair-mindedly while rewarding those who defend the tactic yet fully acknowledge they are exploiting a loophole that SC needs to close. You can call me stubborn if you like but the zappers know Im right.
I ussually attack like a real player,but when I come across full collectors,I reach for the Archer button.
:)
Dropped my shield yesterday to do a raid came back on 7 lightning attacks on my base. So the 1200 de I got from my raid cost me almost 10,000 de. And by the way I run my th outside and only the last one hit it. Explain to me how this is a good part of the game. Guess I am better off just collecting my drills and not raiding at all. Great a game I can't play or I lose resources.
Stop complaining about getting your DE or Resources taken by Lightning spells, it happens to everyone so suck it up and Clash on!!
Thanks for commenting. Lightning-storage attacks coupled with the increasing number of people using software to remain active constantly to avoid revenge are really starting to have a negative impact on the gameplay. Hope others use this thread to speak up about the problem in hopes of getting SC to notice. An online petition might be another immediate possibility to raise the issue.
lighting spells r kinda a way to punish those high th in silver and gold if its gone how do we punish them??
I don't use Lightning Spells but...
For all those who think Lightning Spell usage is unfair against their DE storage; I'm a level 5 TH player and I get attacked by a level 9 TH player with dragons, happens very often. When I want to attack, I never get a player whose town hall is below level 8 because of my trophy count. If the system could pitch me against unrealistic opponents I don't see what is wrong if someone could rob your DE with a spell. That should answer you "honor" or things on that line.
In my opinion, it is the very nature of a spell to provide "unfair" advantage at a cost (elixir). Freeze Spell: will stop all defenses from firing for a short while while you pummel them to bits and pieces; Jump Spell: they make your walls pointless (even the maxed out walls what is the point of spending all those gold). I bet all those cribbing about Lightning Spells used to rob their DE are using these against their opponents. It would be unfair if you are not given Lightning Spells but someone else have them, but CoC offers everyone the opportunity to use the objects of the game against each other. If someone uses them to steal DE from you who is preventing you from stealing DE from someone else using a spell?
However, like many have indicated earlier, a new kind of defense object can be introduced. It would be great if CoC team could come up with a new defense to counter this attack. May be they can modify the Hidden Tesla to absorb all lightning strikes in a small region (like how healing spell doesn't work around an Inferno Tower), or give a new defense object called "Lightning Rod".
Defense happens when a player is offline (a passive act, not much fun in that), attack is an active act which requires the player to come up with a strategy in 30 seconds to take out all the defenses (both visible and invisible). CoC is a game about raiding, and if the attacker is not given slight advantage over defender I think the game would perish.
disagree about anti lighting spell defense if that happen lighting spells will become useless (i would like it but others wont :P ) because TH 7&8 in war will put it close to air defenses making the spell useless with mass dragon and ppl in normal days will put it close to mortars to stop barch attacks
I never get zapped, I never zap, but I sure as heck don't go around calling attacks illegitimate. Lets put it this way, people think Lightning is a crutch. What defines an attack as a crutch? Something you use to gain rec\sources cheaply and effectively. Well marching is cheap, i guess its a crutch. And loon and Gowipe/Gowiwi/Gowiva are all effective, so aren't they crutches. And healer giant, isn't that a crutch. How about Mass drags? Is there anything that can't be considered a crutch then? Spells take time and are pretty expensive. Just because you don't win trophies doesn't mean you lose. If anyone out there has ever lost a raid they knew they would for some insane amount of loot, please nod your heads when I say that it shouldn't be considered a crutch to do so. The goals of this game are to grab as much loot as possible to upgrade your base and as much trophies to seem like a beast. A third might be donations, thats a little gray. But seriously, are you calling lightning a bass turd of CoC? I thought people were better than that. Grow up and revenge, didn't that one advertisement teach you anything?
This thread is funny a bunch of winers just crying about losing a few de be glad irs not the whole storage geesh. I don't cry about it I just get revenge and take all they have and sum.
See previous posts regarding the exception of revenge attacks. Zapping is still frowned upon even in this instance but it's a bit more of a gray area than zapping for the purpose of instigating a raid. If you want to punish higher level people, start raiding with troops like a champ and become a higher player yourself. Zapping does neither.
You've made a lot of assertions so I will try to address them individually.:
1. Your personal experience getting attacked by higher level players using dragons does not justify the crutch use of storage zapping. I also can't help but wonder if as a TH5, you're likely playing in a trophy range much higher than the level of your base defense. Pretty common these days but completely illogical. Im a TH9 and for some odd reason, I keep seeing little bases hiding in Gold and Crystal. If they are going to inflate their trophy count without upgrading their base, they deserve to get stomped with a tougher troop raid. It's not that you're getting mismatched raids because of the algorithm, you're getting them because your trophy count doesn't match your base.
2. You reference all the spells as unfair but you neglect to note that the Lightning spell is the only one not troop dependent. Jump negates walls temporarily for troop raids. Freeze pauses defenses to benefit your troop raid. Healing heals your troops. Rage rages your troops. Lightning can and should be used offensively to kill clan castle troops or weaken defenses, but in the case of zapping it is being used solely to steal resources without the use of troops. That is a crutch plain and simple.
3. I never have nor ever will zap a storage because I see the flaw in abusing this loophole, so please don't make false equivalencies to cover up for those that try to game the game. They are crutch players and we are not, no matter how much anyone tries to justify it.
4. Interesting idea re the Lightning Rod. Patches like this are in supported by anti-zappers like me and discussed earlier in the thread.
5. Strategy does not have to be fully developed in th 30 second window. Of course one must tweak a bit for every base, but over the course of the last 6 TH upgrades, I have used the same effective and cost efficient troop raid strategy with great success. I always keep one lightning spell for clan castle troops and the rest are heals, but the Lightning never touches an opponents storage. The advantage lies in setting a good troop strategy and picking the right bases, not using an ineffecient crutch play to steal some well-protected DE.
Maybe you're not calling it out because you're not getting zapped, ya think? As Ive said before, I get zapped constantly (even in Crystal) as do many other per their comments.
As I have said many times before in this discussion, the crutch is not getting resources "cheaply and effectively", it is completely bypassing the defenses people have built up on the premise of the game, troop raiding. If I spend millions to upgrade walls defenses and then someone can completely bypass those to steal from me to build their walls and defenses, the point of the game is lost. So I will say it once again, storage zapping is a crutch because it doesn't take into account the primary point of the game, building defenses and getting stronger. Honestly, what is the point of building a strong base if no troops will ever raid it because some crutch player is zapping storages. Simply no excuse.
Finally, I think you are a bit confused about the issue your last comments, so let me clarify my position. Any troop raid that doesn't involve storage zapping is legitimate IMO.
The only people crying and whining on this thread are the cowards trying to defend an indefensible "tactic". You better believe if you zap my storage, I will revenge and flatten your base if I get the opportunity, but it still doesn't solve the underlying problem. Crutch players using crutch tactics are ruining the game for everyone. Now ♥♥♥♥ off and get some spelling lessons.
champs??champs!!!!champs who hide in low rank with infernos?? who cant be defeated by any TH7 or 8 ??
crushing lower TH does not need any skill why dont u hate those??
dont be a fool if they r really champs they should go high to fight real opponents not being cowards hiding in low rank
Im in complete agreement that higher ranks shouldnt dip into lower ranks and vice versa. Ultimately, it's bad strategy on both accounts because high rank hitting low rank makes for crappy loot and low rank hitting high rank makes for impossible raids.
Either way, zapping storages is a crutch no matter who uses it, and that is the point of this discussion, not raid mismatch.
the last one who raided me was a TH9 with lvl 6 troops (note im th7) he stole my loot easily thats a crutch as will and loot penalty dont stop that SC did not stop that but weaken it
same for zap its a crutch as u say but it should not be stopped just like crushing low TH it have been weakened before (de storage hp increase) wish make it less effective
oh for the player who attack me i revenge him using zap since thats the only way to revenge
If u guys want sc to stop zapping then i want sc to stop high xp players attacking low xp players
Alright but as i was reading this thread i saw u guys were sayin that tappin finger is not a strategy, yes its not . But collecting dark by spending elixir is a strategy. Strategy is not always complicated. It can be as simple as tapping finger. As long as sc allows zapping i'll take its side. My statement above is as ridiculous as this thread.
I M NOT A ZAPPER by the way.
Look, the game says nothing about needing to have strategy in attacks to get what you want. Zapping is a strategy with finance. You are elixir-saturated and at a lack of dark elixir? Use lightning. It's expensive, takes time to build and steals very little. Would you honestly prefer to get raided 100% and ALL of the de stolen? No, you wouldn't. It isn't a crutch as it has its own downfalls. There is no argument here, it's simple really. Lightning costs elixir, time and trophies. As such it's a judgement on whether you truly value the trophies, and elixir over around 600 de. You, on the other hand, can get revenge on their sorry butts by overpowering them with your troops and taking back as much as you can(even waiting till their storages are full before you revenge to get max. profit). People who lightning steal de are people without any other option im my experience and taking away that optiom because you lost the de you could earn in less than a day from your collector is childish.
So grow up, stop complaining.
The end
If you are a zapper here to offer excuses or someone blindly defending them, you have no grounds for debate. We have already proven that storage zapping is an affront to all players and the very nature of the game. This thread is about ending the practice of storage zapping altogether. Outside of this thread, I am communicating with SC currently on behalf of numerous players to offer a petition to patch the crtuch move. You have a problem with that, start your own petition. Don't come on here and whine about how you can't borderline che@t anymore. Amazing how many butthurt zappers come on here and tell me to be quiet when I started the thread to begin with. Sorry zappers and sympathizers, I have no pity nor patience for your petty gaming crutch and will end the move if at all possible. Instead of getting angry about it, maybe you should try playing the game as it was intended. Who knows, you might actually get better at it.
What a silly debate, I have been zapped 1 time out of all of the past attacks on me can see (looks like about 29 attacks) and I lost 906 (only because I was saving to level up my golems). Now it cost this person about 100k elixer to do this.
Now I have several options:
1) I can can revenge the person who did it (and get 700 back) if I get most of it.
2) can randomly attack someone with my standard army (Bigs, bombs arch and barb) for about 50k Elixer and get 1000, or more back.
3) I can wait for the 12 hour sheild I got (cause they killed my th with a barb) and get 2160 back before my sheild ends from my storages.
4) I can build my own lighnting and zap someone else for a similar result.
5) Or I can go on the CoC message board and ♥♥♥♥♥ to the development team that it isn't fair and I really want my elixer back and it isn't fair, and zappers are stupid, and this epidemic of using gameplay mechanics to get loot is unfair.
I think i'll politely thank them for the shield, double my elixer while waiting patiently, and go on with the game; or attack someone to make the loot (and more back) and play my odds that the next person will just attack my town hall and give me a sheild anyways since over 95% of the time I get attacked it isn't a zapper.
Zappers will be zappers. Buy a shield then you won't get attacked, or drop trophies to avoid zappers.
Same story here. I don't see this tactic as often as I used to. Maybe It's the trophy level I stay at (1100-1300), maybe it's maybelline. Even so, when I got my Barb King before TH7 had drills I had to use this tactic to earn enough DE. Now that I'm TH9 with two lvl4 elixir drills I have no incentive to use this tactic anymore. I usually make more DE in 12 hours than most people steal so I don't have a problem when someone takes a few hundred to fund his DE upgrades once in a while.
Way to prove me right. You might not be a kid but you do need to grow up. '♥♥♥♥ off'? Okay, I'm sorry for sharing an opinion. I read page 1 and gave up because it was a bunch of whiney people saying lightning is unskilled.
My point is that it doesn't actually matter about skill, tapping a screen is all you do anyway.
Im not being foolish and these two issues are not the same thing. My topic is the valid argument that zapping storages is inefficient, cowardly, and a crutch to gameplay. Your topic is valid argument that high rank players shouldn't attack low rank players, of which I agree. If you actually believe that zapping is your only way to revenge, maybe you should go a bit further back in the thread and see that we excepted revenge attacks from this argument. Regardless, troop revenges, even against a superior opponent, stands a good chance of gaining more than zapping would while also avoiding using a crutch play to do it.
i would ask what trophy range your in as th7, because many complaining about getting raided by higher town halls have highly inflated trophy counts while their bases are totally weak. Either way, still off topic when the thread is about storage zapping.
Believe what you want but neither you nor I have proved your point. Now I'll admit that skill in this game isn't the same as say skill in mathematics or athletics, but skill certainly plays a role. Of course all actions in game result from tapping the screen. What we are saying is that tapping to cast lightning spells, which are completely independent of troop usage, quite simply does not require the same level of thought and planning that cost-effective troops raids do. All the other spells play off of troops usage and require some level of gameplay competence. Zapping does not do this and allows some shameless players to gain a resource that they in all likelihood shouldn't have access to until they spend the time to build up their troops and bases like the rest of us. Lastly, if you're going to accuse others for whining about the legitimate issue at hand, it probably doesn't help that you are whining about them whining, especially when you are interjecting yourself in a discussion with a separate topic.
Just suck it up before the update that gave us TH7s DE drills I only had around 600 DE and attacked "stupid TH8-Th10" bases and sometimes zapped but after that update I don't even zap others anymore I just use my DE drill which is at level 3 and farm and get shields from others right now I have 12000 De due to clan war and farming so suck it up if someone Zaps you
Interesting, if not hypocritical, how some tell those getting zapped to suck it up even though they know it is a flawed game mechanic. It's not my fault Im getting zapped, it's the crutch players using a cheap tactic. How about they suck it up and troop raid like the vast majority of players instead of relying on some cheap, cowardly maneuver and then trying to justify it when they get called out. If you are zapping, you are the problem, not the other way around.
In summary,
If you use lightning to zap storages, just leave the game. You are everything that is wrong with Clash Of Clans.