I was thinking maybe the witch could change a little... not the witch specifically but skeletons she raises. Maybe randomize the witches skeleton spawns so they don't constantly have swords but can raise with a bow, or bag for loot like goblins. So a random array of skeletons with those 3 attack styles would make the witch's skeletons a little better (I feel like stronger troops would be op so I wentered with the first 3 troops) no health change or anything just randomize weapon and they do the same damage no matter the weapon. (But the loot bag skeleton does 2x damage to loot and targets loot)

