Bonus multiplier if your clan wins and if you did well!
Have you thought of this after performing very good in a clan war?
Then this suggestion is FOR YOU!
* This will only apply for those who have attacked in a war and whose clan WON the war
- <= 1 star- Poor performance, your total loot is multiplied by 0.9 (90%)
- 2-4 stars- Average, your total loot is multiplied by 1.0 (100%, normal rate)
- 5 stars- Above average, your total loot is multiplied by 1.05 (105%)
- 6 stars- Excellent! Your total loot is multiplied by 1.15 (115%)
http://s27.postimg.org/r8ejfmz37/Screen_Clip_5.png
NOW, if you got 6 stars in a war, you get an extra IF...
RUNNING THE NUMBERS
- http://4.bp.blogspot.com/_73i37sTyIR...320/osler1.jpg
- Assuming that every war takes at least 48 hours to complete, that means that a player can play 3.5 wars/ week.
- Assuming that a player will be able to 6-stars every war, then he/ she will have 3.5 * (x * 1.15) loot/ week, where x is loot
- Assuming that a player will be able to 6-stars every war, where enemy clan attacked is 1-5 ranks above him/ her, that is equal to 3.5 bonus gems/ week, 7 gems/ week if both enemy clan members attacked is 6+ ranks higher. It's just like having a bonus obstacle or two per week that your builders cleared.
- A player can gain a theoretical maximum of ((31 days * 24 hours ) / 48) * 2 = 31 gems per month
- Assuming that a player REALLY sucks and does 1 star or less per war, then he will have 3.5 * (x * 0.9) loot/ per week.
GEM BONUS FOR PERFORMING WELL?! WOOOT!
Now go perform well in a clan war and feel like dancing when you kick butt!
This suggestion is open to ideas and twerks... I mean tweaks!