Spell idea: Mutant Spell
DPS = Damage Per Second
What the spell does:
Basically what this spell will do is turn troops into mutant troops.
Spell Stats:
Name: Mutant Spell
Creation Time: 45 minutes
Creation Cost: 30,000 Elixir
Effect Type: Area Splash
Effect Distance: 4 Tiles
Effect Time: 15 Seconds (How long the spell lasts)
Spell Targets: Ground & Air Troops
Mutant Troop Stats:
Health: Add 100 health to the troop's current health
Speed: Subtract 4.5 speed from the troop's current speed.
Damage Type: Melee Troops will be able to attack 2 units next to each other at the same time with damage per second increased by 4 DPS.
Mutant Archers will get 2 bows to attack 2 units in a 8 tile radius.
Specific Troop Stats (Look, Special Effects)
-Wizard
-The Wizard's look will not change
-The Wizard will get a Self Healing Spell that will only be used when the Wizard is about to die. When The Mutant Spell effect wares off a Mutant Wizard, their Self Healing spell will not be removed but their damage per second will be decreased by 15 DPS
-This troop's speed will not change because it's model didn't change.
-Mutant Giant
-Mutant Giants will be come huge
-Mutant Giants will be able to punch a Defensive Unit and deal double the damage a level 3 giant deals (Useless if your Giants are level 4+
-Mutant Archer
-Mutant Archers will get a second bow and can attack 2 units in a 8 tile area at the same time.
-Mutant Healer
-The Mutant Healer looks really pretty don't change it 😊
-The healer will be given a "Healing Circle" (Much like the the healing spell but she has a 2 tile healing circle). The Mutant Healer's abilities are now Shooting a healing potion and healing troops in a 2 tile radius of her at the same time.
-The speed of this troop will not change because the model didn't change.
-Mutant Dragon
-The look of the Mutant Dragon will have 2 heads
-The Mutant Dragon will be able to shoot 2 units with fire at the same time.
-Because the Mutant Dragon has 2 heads the fire has to be divided between the 2 heads. The way to do this is would be to split the DPS. A normal non-mutant Dragon uses their full DPS because they need to split it between 2 heads. But a Mutant Dragon uses half it's DPS per head.
That's it I hope you liked my upload.
Post any suggestion in the comments. :D

