Collector/Drill LPH Increase
This thread is for voting for an increase in the collectors loot per hour.
Loot seems to have been down hill for sometime, many of us actives can agree collector loot sucks (unless you are farming it from other players - then it sucks until you find a base with lots of it), it sucks so much that many players don't even both leveling their collectors (you see many high lvl th's with level 2-3 collectors still).
The current max level collector (lvl 11) is 3,000 Per Hour.
This is 72,000 a day per collector.
TH9 has 6 - 432,000 gold / elixir - per 24H (1 day) (with a cap of 150,000 K Each collector for 900,000 total)
TH10 has 7 - 504,000 gold / elixir - per 24H (1 day) (with a cap of 150,000 K Each collector for 1,050,000 total)
I would like to purpose an increase of this collection rate by roughly 15-20%
why?
People are always complaining about loot issues, and hitting the next button a million times.
this may satisfy many players, first, it means more available loot, second it means more gold to cover the cost of "nexting".
personally my collectors cover the following costs for me, barely.
re-arming traps - re-filling x-bows / infernal towers - "Nexting", etc.
anyway, that's my opinion, its up to you supercell to decide.