Too many clans....what's the solution? Post your ideas and thoughts Clashers.
I see too many clans there and everyone trying to recruit in global makes it time wasting chat. Also lots of clans are not full strength that makes them inefficient and players motivation goes down. Lots of guys become more inactive or suffer from not getting castle troops. We need a solution for this. I have some ideas and I am sure that many of you also have great ideas to counter this problem and make clans more efficient and full strength.
1) Too many clans: COC should raise the gold limit for making new clans. Also there should be some clan cost for each clan to pay divided among the clan members....lets say 25000 gold. The more the members in a clan are....the less the cost per member and more members pay less cost per each member. That would be incentive to join a bigger clan.
2) There should be some restriction for clans such as minimum number of participants after few days of making a new clan, for example minimum 10 members must be in a clan after 15 days of establishing it.. That way lots of inactive clans will clean out from the system and people will be more active and motivated by joining bigger clans.
3) There should be some limit on each player on the number of clans they can join in 2 week period....that way clan hopping can be tamed and players will be more responsible.
I hope others have great ideas to make this game more attractive . Near full strength clans are fun and provide motivation to play this game more....that way wars will be more fun too.