Originally Posted by
picturedave
a few minutes ago i was attacking and dropped down 15 giants, 25 barbs, and 50 archers. Once i had killed their air defenses (the first thing i normally go for) i dropped a healer. Most of my troops were still alive at this point. My archers naturally split off to the left and the giants and barbs went up top. While my giants and barbs were marching straight to their death, my healer stuck around and kept healing my archers which had taken very little damage or none at all. After nearly all my melee troops had died, my healer decided to try to trek across the screen to save the couple that remained. Of course she just flew up, healed nothing, and got shot down by an archer tower.
I can't tell you how many times i've dropped down healers and instead of healing from a distance like they're made to do, they fly right over my troops in the line of fire. They keep inching closer and closer to air defenses that i had made sure were far enough away when i dropped my troops and end up getting shot down.
Is there some sort of game mechanic that makes anything that shoots air act like a magnet for healers?