Not everyone wishes to play the farming game. Only allow attacks within your level, not based on trophy count
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Not everyone wishes to play the farming game. Only allow attacks within your level, not based on trophy count
I don't see the point in this. This would make everything really inconsistent: trophy gains, loot gains, etc.
The trophy system doesn't make you farm. There are plenty of trophy hunters and you can tell them apart by looking for undeveloped bases with empty storages reaching into leagues far too high for their level.
If they attack u they dont get much loot
Just seems like would make game better not to allow such difference in levels attacking. I don't like being a bully, picking on the little guy!
This would ruin farming and there is a reason there is a loot penealty.
I can see what your trying to say.
Problem is, using a level isn't a perfect indicator either. I have for a fact seen a town hall 6 with a level over 100 before as they were an exceptional donator [or clan hopper / giant spammer]. But fact remains if you are a monster donator you will get a heavily inflated level.
Having a strict level system would essentially punish power donators forcing them against stronger opponents.
While the trophy system appears flawed on the surface, there is hidden loot penalties which does keep control of things. I am TH10 and have an army to annihilate anyone TH8 or lower. But since the loot penalty protects them so heavily, it is 99% of the time pointless for me to do so.
Only time it could hurt you is if you rush your town hall far too far ahead of your defenses...which sadly is fault of the players who do that. The game does warn players about loot when upgrading their town hall.